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Retro Review: Super Star Wars (SNES)

Release Date: June 1, 1992 Developer: Sculptured Software, Inc., LucasArts Entertainment Company LLC Publisher: JVC Musical Industries, Inc. Once upon a time, I was in love with the Star Wars universe. It wasn’t all-encompassing; I loved Star Trek as well. But back in the day, an upcoming Star Wars movie would whip me up into a frenzy. My love wasn’t so all-encompassing that I’d go to the theater ...[Read More]

Retro Review: Final Fantasy III (SNES)

 Release Date: April 2, 1994 Developer: Square Co., Ltd. Publisher: Square Co., Ltd. This Retro Review felt like a cop-out when I decided to write this. I love this game, and it is one of my all-time favorite games. But it’s also a game many 16-bit JRPG lovers already hold in high regard. I had to write it, though, because Final Fantasy XV stuck it in my head. Because of the newer game, I re...[Read More]

Retro Review: SimCity (SNES)

Release Date: August 23, 1991 Developer: Maxis Software, Inc. Publisher: Nintendo of America, Inc. The Super Nintendo officially launched on August 23, 1991 in North America. It launched with a measly five games, but the games were noteworthy. Super Mario World was, of course, the heavy hitter and a pack-in title.  F-Zero and Pilotwings were the system’s tech mules, showing off the SNES’s “Mode 7”...[Read More]

Retro Review: ActRaiser (SNES)

Release Date: December 16, 1990 Developer: Quintet, Enix Publisher: Enix The debut of the Super Nintendo in the United States was not completely seamless. The Sega Genesis, the first true 16-bit console of the fourth generation, was already out and selling like hot cakes. Nintendo, for some reason, did not market their new 16-bit system too heavily. The system released in limited quantities on Aug...[Read More]

SNES Turns 25 Years Old Today

On August 23, 1991, the Super Nintendo (SNES) changed video gaming for me significantly. Prior to that date, video games were a rediscovered love. My teenage years were spent away from gaming, preferring chasing girls to saving princesses. I snapped out of it long enough to catch the tail end of the NES’s North American lifespan. That 8-bit wonder was a marvel. The 16-bit SNES was a revelation. In...[Read More]

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