The Legend of Zelda: Twilight Princess HD Review

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Nintendo’s HD update modernizes this epic Zelda game, but also brings out some of its flaws.

By Jose Otero

When I’m locked in an epic battle with Fyrus, a fiery boss that looks like a Balrog ripped out of Lord of the Rings, I can barely notice that The Legend of Zelda: Twilight Princess HD is a graphical update to a 10-year-old Gamecube game. This elegantly designed encounter takes place inside the Goron Mines, and you have to make smart use of arrows and the heft of Link’s metal boots to trip the creature up and put him away. It’s a great fight; one of many emotional high points in the adventure. Twilight Princess HD doesn’t always manage to look this slick, but when it does, it’s a great example of how a new coat of paint can bring back the magic of a classic Zelda game.

The fact that Twilight Princess holds up 10 years later is a testament to its ambitious scale, its memorable set pieces, and of course, its finely-tuned dungeon puzzles. You have to get through a slow opening hour, but once the story kicks into gear you’re tossed from the quaint activities of small-town life and thrust into a struggle to save Hyrule from the encroaching minions of the Twilight realm. Along the way you’ll meet interesting characters like Mayor Bo, the highest authority in Ordon Village, whose secret sumo wrestling training will help you enter the Goron Mines, or Midna, a sassy sidekick who hides her motivations for helping Link. The campaign jumps skillfully between the personal plights of these characters and exploring the devilishly clever dungeons for which Twilight Princess is so rightfully remembered.

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