The best and angriest Video Game podcast on the planet! This episode we talk and yell about Playstation 4K or 4.5, All the Betas from DOOM, Battleborn , OverWatch and Gears Of War 4. We also discuss Tom Clancy’s The Division’s Newest patch and Destiny. Theres alot more but only so much space to write. We had a ton of fun doing this episode so Check it out and prepare for some Brutal la...[Read More]
The Best Video Game Podcast in history! This week we had the honor to speak to Housemarque, the creators of Resogun,Dead Nation and the upcoming game Alienation. We also talked about Quantum Break, PS4 update and so much more.
This week we had the honor to speak with James and Michelle Silva, The Creators of Salt And Sanctuary.We got a behind the scenes look at why there game is so brutal but amazing.We also got to talk about Playstation VR, Fallout 4 DLC, And so much more.You don’t want to miss this episode.
Stardew Valley, the open-ended farming simulator, has developed quite the cult following on Steam, and now, according to data from SteamSpy, that following is quite large. According to the numbers, Stardew Valley has sold more than 527,148 copies since launch, earning it a place in best-sellers list on Steam. Speaking to PC Gamer developer Eric Barone said: “I’m super happy about it an...[Read More]
Warcraft is heading to cinemas on June 10, and for fans of the franchise, it can’t come soon enough. The anticipation surrounding this particular film is unusually high considering the normal standard of movie-game crossovers, so here’s hoping it doesn’t disappoint. Today a second movie spot has landed for the fantasy flick, and you can see it in all its glory below.
Our cherry poppin’ episode! In this segment called #HitItOrQuitIt, listen to Menissa and Karla review first issues while they sip on a bottle of inexpensive champagne! The titles they review today: – “Paper Girls” – “Fuck Fairyland!” – “Saints” – “Plutona” – “Huck” – “Phonogram” –...[Read More]
It would be easy to disregard Knee Deep as another choose-your-own-Telltale-like. With so many episodic adventure games that have remodeled the genre into the narrative-heavy, puzzle-lite format we’re so familiar with, Knee Deep could easily have been lost in the mix. These days, games like this ilk are only able to separate themselves from the crowd with excellent writing, like Night School’s O...[Read More]
While I’m a big fan of everything zombies and have a great appreciation for how The Walking Dead franchise approaches the post-apocalyptic rise of the dead, there are only so many stories that you can tell. Part of what’s made Robert Kirkman’s zombie epic so popular has been its focus on the people that populate it. While Michonne marks the first time Telltale has borrowed directly from Kirkman’...[Read More]
Unravel was an interesting game before I even pressed “start”, before I even downloaded it, and before it was even release. After stealing the EA E3 stage show for about 10 minutes and charming the pants of off a national audience, Unravel looked like an indie game that had gotten lost in Los Angeles and accidentally stumbled into the spotlight. After years of making games that look like they’d b...[Read More]
In our lives, we all run away from things, relationships, commitments, giant flesh-eating crabs. To run away from a situation is one of the most natural things. On an instinctive level, we know when it’s best to stand our ground and when it’s prudent to run and Firewatch is a game all about that instinct. At times funny, heart wrenching and thoughtful, Firewatch understands human nature in a way s...[Read More]
It’s no secret that Steam Greenlight, for all its benefits, has opened a sewer floodgate onto Steam. As awesome as the service is for indie developers, for every Clicker Heroes or Five Nights at Freddy’s, there are a dozen half-baked, hack jobs. But without further ado, from the brilliant minds at One Game Studio (or at least we hope they are), comes What’s Under Your Blanket!?. You play as a youn...[Read More]
That Dragon, Cancer is a personal game, one that is obviously very important to the husband-wife design duo of Amy and Ryan Green. The story of the Green’s son being diagnosed with cancer at twelve months and battling the disease for four years is heartbreaking from the get-go. It’s a game without a lot of player agency because it isn’t a story about the player: it’s a story about Amy, Ryan, and...[Read More]