Hard West Review

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More than just an X-Com-like, Hard West has a style all its own.

By Vince Ingenito

The American West, as a setting, has rarely thrilled me, but Hard West’s gothic, almost Lovecraftian riff on it pulled me in immediately, as did its surface conceit of being X-Com with gunslingers. In combat, it plays the familiar turn-based tactics tune well, with a few enjoyable liberties taken to boot. Out in the world map beyond the battlefield though, Hard West feels a little thin, its lite RPG elements proving too insubstantial to properly support or supplement its competent combat.

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