Prison Architect Review

Prison Architect Review
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A break-out city-building success.

By Richard Cobbett

Nothing turns a soul dark like a great strategy game. When I started playing Prison Architect, I tried to make a well-maintained, comfortable place to pass a decade or two in quiet contemplation. I gave my prisoners televisions. I gave them sofas. They responded with fire and riots and scheming while the guards’ backs were turned. Well. Things aren’t so pleasant any more.

Prison Architect isn’t a game that shoots for absolute realism by any stretch of the imagination, but it’s one of the most detailed small-scale simulators that you’re ever likely to play. A prison is after all essentially a self-reliant city – a contained ecosystem where the wheels have to keep turning, zoomed in to the point that every citizen, every water pipe, matters.

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