Developer: Avalanche Studios Publisher: Square Enix Platform Reviewed: Playstation 4 Release Date: August 11, 2016 with Season Pass, August 18, 2016 with single DLC purchase Acquired via: Playstation Store Just Cause 3: Bavarium Sea Heist reminds me exactly why I hate being an early adopter. It also exemplifies what’s wrong with Season Passes. The final DLC in Just Cause 3’s Air, Land & Sea Ex...[Read More]
Developer: Avalanche Studios Publisher: Square Enix Platform Reviewed: Playstation 4 Release Date: August 11, 2016 with Season Pass, August 18, 2016 with single DLC purchase Acquired via: Playstation Store Just Cause 3: Bavarium Sea Heist reminds me exactly why I hate being an early adopter. It also exemplifies what’s wrong with Season Passes. The final DLC in Just Cause 3’s Air, Land & Sea Ex...[Read More]
Developer: Avalanche Studios Publisher: Square Enix Platform Reviewed: Playstation 4 Release Date: June 3, 2016 with Season Pass, June 10, 2016 with single DLC purchase Acquired via: Playstation Store Avalanche’s Just Cause 3 is a game I enjoyed playing through. While the story was a bit weak towards the end, I never got enough of the thrill of flying via wingsuit, dropping into a heavily a...[Read More]
Developer: Avalanche Studios Publisher: Square Enix Platform Reviewed: Playstation 4 Release Date: June 3, 2016 with Season Pass, June 10, 2016 with single DLC purchase Acquired via: Playstation Store Avalanche’s Just Cause 3 is a game I enjoyed playing through. While the story was a bit weak towards the end, I never got enough of the thrill of flying via wingsuit, dropping into a heavily armed ba...[Read More]
Not content with just allowing Rico Rodriguez to flatten bases with rockets, grenades, and his trusty grappling hook, Just Cause 3’s latest DLC, Mech Land Assault, will allow Rico to mount mechs. Not enough? The mechs are outfitted with gravity guns. Suddenly, Just Cause 3 just got a little more awesome. The DLC, available on June 3rd for Season Pass holders and June 10th for everyone else, plunks...[Read More]
While I’m not a fan of DLC that adds content seemingly walled off of base titles, I am a proponent of DLC in concept. Basically, DLC should feel like added content, not content that was cordoned off before initial release to be sold later (i.e. Evolve’s Season Pass). My favorite example of DLC done right is Grand Theft Auto IV’s episodic add-ons, The Ballad of Gay Tony and The Lost and The Damned....[Read More]
When the 2015 holiday release calendar for video games was finalized, I stared in awe at all the great titles that were scheduled to be released. One of them, however, kept staring back at me: Just Cause 3. It may seem odd that, in a season where Fallout 4, The Witcher 3, and Metal Gear Solid V are prominently featured, I would be staring so intently at a game some may consider to be second-tier n...[Read More]